AI Insights · Timothy · January 2023
Top 5 Bubble Shooter Games in Brazil: Q4 2022 Performance
Discover the performance trends of the top 5 bubble shooter games in Brazil during Q4 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top bubble shooter games in Brazil showed varied performance across metrics such as downloads, revenue, and active users. Here’s a closer look at how each app fared:
Bubble Witch 3 Saga This game from King saw its weekly revenue fluctuate, peaking at around $5.5K at both the end of September and October, before dipping to approximately $3.9K in early December. The weekly downloads were relatively stable, with a notable peak of over 16.5K in mid-October and late December. Active users showed a decline from about 311K in early October to 263K by mid-December, but rebounded to 281K by the end of the quarter.
Bubble Shooter - Panda Pop! Jam City, Inc.'s game experienced a slight increase in weekly revenue, moving from around $1.2K in late September to nearly $1.7K by mid-December. However, weekly downloads were inconsistent, with significant drops and a notable low of just 14 downloads in late November. Active users decreased steadily from around 6.8K in late September to just under 2.8K by the end of December.
Bubble Shooter: Pop & Blast Developed by Ilyon Dynamics Ltd., this game saw weekly revenue fluctuate, with a high of about $1.6K in mid-October and a low of around $960 in early December. Downloads were relatively steady, peaking at over 13K in the last week of December. The number of active users showed a slight decline from 132K at the beginning of the quarter to 116K by the end of December.
Bubble Witch 2 Saga Another title from King, this game had stable weekly revenue, hovering around the $800 to $1.1K range throughout the quarter. Weekly downloads varied, with a significant drop to just over 2K in late November and a rebound to nearly 4K by mid-December. Active users showed a slight decrease from around 13.7K in early October to 12.4K in late November, but ended the quarter at approximately 13K.
Viola’s Quest: Marble Blast Two Desperados' game saw its weekly revenue peak at around $905 in mid-October, before declining to about $577 in mid-November. Weekly downloads were minimal, with a peak of 633 in early November. Active users increased from 579 in late September to a high of 1.3K in early November before declining to 700 by the end of December.
For a more detailed analysis and further insights, visit Sensor Tower.